References & Credits

  • Virtual Superheroes: Using Superpowers in Virtual Reality to Encourage Prosocial Behavior”
    https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0055003#s3 
  • “Virtual Reality and Prosocial Behavior”
    https://pdfs.semanticscholar.org/1f36/1925106f8039b50780a49a81b5f7ef93dd23.pdf
  • “‘Superpower Glass’ helps kids with autism to read your emotions” http://qeprize.org/createthefuture/superpower-glass/
  • “Report: Kids & VR”
    https://techtrends.tech/tech-trends/report-kids-and-vr/