Game UI

Since the objective of this game is for the boy to get home, the UI is all about his home environment. He comes from a snow globe that features a family in a snowy woods chopping down a tree for the holidays. For the UI I stuck with blue and white with hints of red. The start screen asks the user to shake their controller to begin to mimic the act of shaking a snow globe. The font I chose is meant to seem whimsical to fit the Christmas snow globe vibe. The level I created is a souvenir snow globe from Egypt. There will be many different snow globes visited throughout the game. This particular globe is set on a bookshelf.

 

 

Start Screen:

 

General Level View:

 

In Level View with Health Meter:

In Level Inventory Screen: