Game UI

This game is inspired by the game piano tiles. Basically, the more assignments/tests/presentations you complete, the faster the game moves. If you click the game icon, you lose 2 points for each icon you click. Based off of the amount of credits, you would have credits/3 lanes. In the example shown, we have 4 lanes due to having 12 credits. If an assignment/test/presentation hits the neon pink bar on the right side, you would lose 2 points, and if more than 3 hit the bar; you fail the level. It starts off relatively easy as you seem to have more free time freshman year aka the first level; but as college life progresses, you would need to click fast and hope you can meet all the deadlines. As the levels progress, not only does the game move faster, but you would have more tasks to click.

 

Landing Page

Level Screen

Terminal Screen