Character and Level Design

Characters

I decided that my game is going to be an outer-space based RPG game, based on the Star Wars movies. In that spirit, I made 2 characters, male (Jacob) and female (Clare), who are going to be the protagonists of the story. The player would be able to choose which character they want to play the story campaign as, either Clare or Jacob. Here are the character models:

Clare

Clare, the female protagonist

Jacob

Jacob, the male protagonist

I have also designed a spaceship model that the player is going to be able to board and control, called the Patriot. This is a battle-sized cruiser with gun turrets, laser cannons and like most aircraft in the Star Wars universe, capable of a Hyperspace Jump (light speed travel).

Patriot Spacecraft

The Patriot Spacecraft

Enemy Design – Demon

I have designed one type of enemy that will appear in the universe during gameplay, called the demon. Here is the model below:

Demon

Levels

One of the terrains that I designed is Planet X. It has a rocky terrain like the moon, and is teeming with enemy buildings and spacecraft

Planet X

Planet X with buildings and spacecraft

Another level design is one inside a space station corridor. This will perhaps be used for battle scenarios in the game

Corridor

Space station corridor