3D Still

My 3D still shows a trebuchet lit in a sunset environment at the bottom of a cliff. A warm area light illuminates the entire scene while a small point light is situated in front of the trebuchet to highlight its details. The cliff, trees, and rocks were generated using Blender’s built in landscape add-ins. The shaders and textures on each object are a combination of image textures and musgrave, noise, and bump nodes.