Note about the 3D-model
- A few materials were included to evaluate how well the mesh will appear for the final render.
- The model is based on the original character sheet proportions with adjustments to create a more enthralling model.
- Smooth shading is not used for geometries because this model is a building (edges are intentionally sharp, not smooth). This is also meant to be a low-poly model and shade flat is meant to keep that aesthetic.
Perspective View
Side View
Front View
Top View
Updated 2021-04-18