The Team
Derek Pereira – Leader & UI
Aril Mavinkere – Research & Logic
Brandon Wanner – Secretary & Network
The Goal
Our team seeks to gamify an exercise utilizing a balance board for rehabilitation for knee and ankle injuries. The exercise involves a patient try to maintain their balance on a board resting on a cylinder. However, there is little motivation in this exercise other than not tipping the board over. Our goal would be to create an application that listens for a signal attached to the ends of the board to determine if the end of the board has touched the ground and the avatar should fall off the log. The patient would have to keep the board level in order to stay on the board without falling off.
The goal is make this boring and not involved exercise more fun for patients and increase their motivation for rehabbing the injuries. This application could also be used for treatment of arthritis in the knee and ankle, as well as injuries to the nervous system that require retraining the patient how to use their legs. The Wii BalanceBoard and WiiFit has been used for this in the past, but it is less interactive as having an actual board resting on a cylinder. Our goal is to create a more interactive and immersive experience.
Contact Information
aril.mavinkere@stonybrook.edu
derek.pereira@stonybrook.edu
brandon.wanner@stonybrook.edu
Link to Google Drive repository:
https://drive.google.com/open?id=1dIZgQa-1RuvfVCqXm4DBoYREfCLnpQt5