Project Proposal

334 Term Project Proposal

Jay Cales
justin.cales-bookman@stonybrook.edu

Title:
“Game On and Off”

Synopsis:
When we play video games, we are often impressed by the brand new worlds we may enter right on our screens. We immerse ourselves in the experience of a character and/or an environment completed detached from who and where we are. Yet, how many of us stop to think about the mechanisms by which this is possible? A game can be truly amazing, but without the system we play it on what do we have?

This project will be dedicated to showing how a video game controller is built and how actions with it correspond to what occurs inside of a game.

Objective:
To use the multimedia platforms learned in class to create a 3D image of each component that makes a controller, a combine them. Additionally, an original character on a nearby screen in the background will start to perform tasks more dynamically as the controller is built.

Audience:
I predict those with an interest in both video games and technological science will be drawn to this project (likely, 18-30 year-old men).

Sources:

How Do Video Game Controllers Work?                                    https://www.dhgate.com/blog/game-controller-instructions-how-do-video-game-controllers-work/

Anatomy of a Gamepad                                                           https://www.techspot.com/article/2182-anatomy-gamepad/

What’s Inside a Game Controller?                                                         https://gamingcentral.in/whats-inside-a-game-controller/

The Fascinating History of the Video Game Controller: 50 Years of Innovation https://www.shortlist.com/lists/history-of-the-video-game-controller

 

Illustrations:

PS 3 Controller

XBox Controller Teardown - Fictiv

Nintendo Switch Teardown - iFixit