334 Term Project Proposal
Jay Cales
justin.cales-bookman@stonybrook.edu
Title:
“Game On and Off”
Synopsis:
When we play video games, we are often impressed by the brand new worlds we may enter right on our screens. We immerse ourselves in the experience of a character and/or an environment completed detached from who and where we are. Yet, how many of us stop to think about the mechanisms by which this is possible? A game can be truly amazing, but without the system we play it on what do we have?
This project will be dedicated to showing how a video game controller is built and how actions with it correspond to what occurs inside of a game.
Objective:
To use the multimedia platforms learned in class to create a 3D image of each component that makes a controller, a combine them. Additionally, an original character on a nearby screen in the background will start to perform tasks more dynamically as the controller is built.
Audience:
I predict those with an interest in both video games and technological science will be drawn to this project (likely, 18-30 year-old men).
Sources:
How Do Video Game Controllers Work? https://www.dhgate.com/blog/game-controller-instructions-how-do-video-game-controllers-work/
Anatomy of a Gamepad https://www.techspot.com/article/2182-anatomy-gamepad/
What’s Inside a Game Controller? https://gamingcentral.in/whats-inside-a-game-controller/
The Fascinating History of the Video Game Controller: 50 Years of Innovation https://www.shortlist.com/lists/history-of-the-video-game-controller
Illustrations: