GEFS

<script type="text/javascript"><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->YYYYMMDD=new Date().toISOString().slice(0,new Date().toISOString().indexOf("T")).replace(/-/g,"")<!-- [et_pb_line_break_holder] -->YESTERDAY= YYYYMMDD -1;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->// <!--<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->//============================================================<!-- [et_pb_line_break_holder] -->// >> jsImagePlayer 1.0 <<<!-- [et_pb_line_break_holder] -->// for Netscape3.0+, September 1996<!-- [et_pb_line_break_holder] -->//============================================================<!-- [et_pb_line_break_holder] -->// by (c)BASTaRT 1996<!-- [et_pb_line_break_holder] -->// Praha, Czech Republic, Europe<!-- [et_pb_line_break_holder] -->//<!-- [et_pb_line_break_holder] -->// feel free to copy and use as long as the credits are given<!-- [et_pb_line_break_holder] -->// by having this header in the code<!-- [et_pb_line_break_holder] -->//<!-- [et_pb_line_break_holder] -->// contact: xholecko@sgi.felk.cvut.cz<!-- [et_pb_line_break_holder] -->// http://sgi.felk.cvut.cz/~xholecko<!-- [et_pb_line_break_holder] -->//<!-- [et_pb_line_break_holder] -->//============================================================<!-- [et_pb_line_break_holder] -->// Thanx to Karel & Martin for beta testing and suggestions!<!-- [et_pb_line_break_holder] -->//============================================================<!-- [et_pb_line_break_holder] -->//<!-- [et_pb_line_break_holder] -->// modified by D. Watson and A. Earnhart (CIRA/CSU), 7/30/97<!-- [et_pb_line_break_holder] -->// and Greg Thompson (NCAR/RAP) Dec. 11 1997<!-- [et_pb_line_break_holder] -->//<!-- [et_pb_line_break_holder] -->//============================================================<!-- [et_pb_line_break_holder] -->//********* SET UP THESE VARIABLES - MUST BE CORRECT!!!*********************<!-- [et_pb_line_break_holder] -->// First, define the theImages() and specify that the all the cells in the array will receive images.<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->theImages = new Array(); //holds the images <!-- [et_pb_line_break_holder] -->for (var k = 0; k <=24; k++) {<!-- [et_pb_line_break_holder] --> theImages[k] = new Image();<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->image_HREF = 'https://vortmax.somas.stonybrook.edu/WIND/GFS/GFS/00z/GFS_' + YYYYMMDD;<!-- [et_pb_line_break_holder] -->//image_HREF = 'https://vortmax.somas.stonybrook.edu/WIND/GFS/GFS/00z/GFS_' + YESTERDAY;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->// The number of images, set below, should equal the number of arrays defined above<!-- [et_pb_line_break_holder] -->number_of_images = 24;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->for (var i = 0; i < number_of_images; i++) {<!-- [et_pb_line_break_holder] --> if (i == 0) theImages[i].src = image_HREF + '-00zh003.png';<!-- [et_pb_line_break_holder] --> else if (i == 1) theImages[i].src = image_HREF + '-00zh003.png';<!-- [et_pb_line_break_holder] --> else if (i > 1) {<!-- [et_pb_line_break_holder] --> var fcst = i * 3<!-- [et_pb_line_break_holder] --> if (fcst < 10) theImages[i].src = image_HREF + '-00zh00' + fcst + '.png';<!-- [et_pb_line_break_holder] --> else theImages[i].src = image_HREF + '-00zh0' + fcst + '.png';<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --> }<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] -->current_image = 1;<!-- [et_pb_line_break_holder] -->// Need to set animation size here, as well as at the very end of the html code, at the bottom of the file.<!-- [et_pb_line_break_holder] -->animation_height = 650;<!-- [et_pb_line_break_holder] -->animation_width = 750;<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->//**************************************************************************<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->//=== THE CODE STARTS HERE - no need to change anything below ===<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->//=== global variables ====<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->normal_delay = 200;<!-- [et_pb_line_break_holder] -->delay = normal_delay; //delay between frames in 1/100 seconds<!-- [et_pb_line_break_holder] -->delay_step = 50;<!-- [et_pb_line_break_holder] -->delay_max = 4000;<!-- [et_pb_line_break_holder] -->delay_min = 50;<!-- [et_pb_line_break_holder] -->dwell_multipler = 3;<!-- [et_pb_line_break_holder] -->dwell_step = 1;<!-- [et_pb_line_break_holder] -->end_dwell_multipler = dwell_multipler;<!-- [et_pb_line_break_holder] -->start_dwell_multipler = dwell_multipler;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->timeID = null;<!-- [et_pb_line_break_holder] -->myAnimateStatus = 0; // 0-stopped, 1-playing<!-- [et_pb_line_break_holder] -->play_mode = 0; // 0-normal, 1-loop, 2-sweep<!-- [et_pb_line_break_holder] -->size_valid = 0;<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->//==============================================================<!-- [et_pb_line_break_holder] -->//== All previous statements are performed as the page loads. ==<!-- [et_pb_line_break_holder] -->//== The following functions are also defined at this time. ==<!-- [et_pb_line_break_holder] -->//==============================================================<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->//===> Stop the animation<!-- [et_pb_line_break_holder] -->function stop()<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] --> //== cancel animation (timeID holds the expression which calls the fwd or bkwd function) ==<!-- [et_pb_line_break_holder] --> if (myAnimateStatus == 1)<!-- [et_pb_line_break_holder] --> clearTimeout (timeID);<!-- [et_pb_line_break_holder] --> myAnimateStatus = 0;<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->//===> Display animation in fwd direction in either loop or sweep mode<!-- [et_pb_line_break_holder] -->function animate_fwd()<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] --> //== check if current image has exceeded loop bound ==<!-- [et_pb_line_break_holder] --> if (current_image > number_of_images) {<!-- [et_pb_line_break_holder] --> current_image = 1;<!-- [et_pb_line_break_holder] --> }<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] --> document.animation.src = theImages[current_image-1].src; //display image onto screen<!-- [et_pb_line_break_holder] --> document.control_form.frame_nr.value = [current_image-1]; //display image number<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] --> delay_time = delay;<!-- [et_pb_line_break_holder] --> if (current_image == 1) delay_time = start_dwell_multipler*delay;<!-- [et_pb_line_break_holder] --> if (current_image == number_of_images) delay_time = end_dwell_multipler*delay;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --> //== call 'animate_fwd()' again after a set time (delay_time) has elapsed ==<!-- [et_pb_line_break_holder] --> timeID = setTimeout('animate_fwd()', delay_time);<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --> current_image++; //increment image number<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->function animate_revplay()<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] --> //== check if current image has exceeded loop bound ==<!-- [et_pb_line_break_holder] --> if (current_image < 1) {<!-- [et_pb_line_break_holder] --> current_image = number_of_images;<!-- [et_pb_line_break_holder] --> }<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] --> document.animation.src = theImages[current_image-1].src; //display image onto screen<!-- [et_pb_line_break_holder] --> document.control_form.frame_nr.value = [current_image-1]; //display image number<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] --> delay_time = delay;<!-- [et_pb_line_break_holder] --> if (current_image == 1) delay_time = start_dwell_multipler*delay;<!-- [et_pb_line_break_holder] --> if (current_image == number_of_images) delay_time = end_dwell_multipler*delay;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --> //== call 'animate_revplay()' again after a set time (delay_time) has elapsed ==<!-- [et_pb_line_break_holder] --> timeID = setTimeout('animate_revplay()', delay_time);<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --> current_image--; //increment image number<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->} <!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->//===> Changes playing speed by adding to or substracting from the delay between frames<!-- [et_pb_line_break_holder] -->function change_speed(dv)<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] --> delay+=dv;<!-- [et_pb_line_break_holder] --> //== check to ensure max and min delay constraints have not been crossed ==<!-- [et_pb_line_break_holder] --> if(delay > delay_max) delay = delay_max;<!-- [et_pb_line_break_holder] --> if(delay < delay_min) delay = delay_min;<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->//===> functions that changed the dwell rates.<!-- [et_pb_line_break_holder] -->function change_end_dwell(dv) {<!-- [et_pb_line_break_holder] --> end_dwell_multipler+=dv;<!-- [et_pb_line_break_holder] --> if ( end_dwell_multipler < 1 ) end_dwell_multipler = 0;<!-- [et_pb_line_break_holder] --> }<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->function change_start_dwell(dv) {<!-- [et_pb_line_break_holder] --> start_dwell_multipler+=dv;<!-- [et_pb_line_break_holder] --> if ( start_dwell_multipler < 1 ) start_dwell_multipler = 0;<!-- [et_pb_line_break_holder] --> }<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->//===> Increment to next image<!-- [et_pb_line_break_holder] -->function incrementImage(number)<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] --> stop();<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] --> //== if image is last in loop, increment to first image ==<!-- [et_pb_line_break_holder] --> if (number > number_of_images) number = 1;<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] --> current_image = number;<!-- [et_pb_line_break_holder] --> document.animation.src = theImages[current_image-1].src; //display image<!-- [et_pb_line_break_holder] --> document.control_form.frame_nr.value = [current_image-1]; //display image number<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->//===> Decrement to next image<!-- [et_pb_line_break_holder] -->function decrementImage(number)<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] --> stop();<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] --> //== if image is first in loop, decrement to last image ==<!-- [et_pb_line_break_holder] --> if (number < 1) number = number_of_images;<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] --> current_image = number;<!-- [et_pb_line_break_holder] --> document.animation.src = theImages[current_image-1].src; //display image<!-- [et_pb_line_break_holder] --> document.control_form.frame_nr.value = [current_image-1]; //display image number<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->//===> 'Play forward'<!-- [et_pb_line_break_holder] -->function fwd()<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] --> stop();<!-- [et_pb_line_break_holder] --> myAnimateStatus = 1;<!-- [et_pb_line_break_holder] --> play_mode = 1;<!-- [et_pb_line_break_holder] --> animate_fwd();<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->//===> 'Play reverse'<!-- [et_pb_line_break_holder] -->function revplay()<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] --> stop();<!-- [et_pb_line_break_holder] --> myAnimateStatus = 1;<!-- [et_pb_line_break_holder] --> play_mode = 1;<!-- [et_pb_line_break_holder] --> animate_revplay();<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->//===> Change play mode (normal, loop, swing)<!-- [et_pb_line_break_holder] -->function change_mode(mode)<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] --> play_mode = mode;<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->//===> Start the loop once page is downloaded (called from 'onLoad' in <BODY>)<!-- [et_pb_line_break_holder] -->function launch()<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] --> for (var j = 0; j <= number_of_images-1; j++)<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --> document.animation.src = theImages[j].src;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --> // this needs to be done to set the right mode when the page is manually reloaded<!-- [et_pb_line_break_holder] --> change_mode (1);<!-- [et_pb_line_break_holder] --> fwd();<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->//==> Empty function - used to deal with image buttons rather than HTML buttons<!-- [et_pb_line_break_holder] -->function func()<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->//===> Sets up interface - this is the one function called from the HTML body<!-- [et_pb_line_break_holder] -->function animation()<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] --> count = 1;<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] --> <!-- [et_pb_line_break_holder] -->// --><!-- [et_pb_line_break_holder] -->//===> resize graphic<!-- [et_pb_line_break_holder] -->function enlargeImage()<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] --> document.animation.height="716";<!-- [et_pb_line_break_holder] --> document.animation.width="895";<!-- [et_pb_line_break_holder] -->} <!-- [et_pb_line_break_holder] -->function shrinkImage()<!-- [et_pb_line_break_holder] -->{<!-- [et_pb_line_break_holder] --> document.animation.height="431";<!-- [et_pb_line_break_holder] --> document.animation.width="540";<!-- [et_pb_line_break_holder] -->} <!-- [et_pb_line_break_holder] -->// WIDTH=750 HEIGHT=650 --><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->$('.slider').on("change", function() {<!-- [et_pb_line_break_holder] --> var fcst = this.value;<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->});<!-- [et_pb_line_break_holder] -->function pad(n, width, z) {<!-- [et_pb_line_break_holder] --> z = z || '0';<!-- [et_pb_line_break_holder] --> n = n + '';<!-- [et_pb_line_break_holder] --> return n.length >= width ? n : new Array(width - n.length + 1).join(z) + n;<!-- [et_pb_line_break_holder] -->}<!-- [et_pb_line_break_holder] -->$('.slider').on("input", function() {<!-- [et_pb_line_break_holder] --> console.log(fcst);<!-- [et_pb_line_break_holder] --> var fcst = this.value;<!-- [et_pb_line_break_holder] --> validTime(fcst);<!-- [et_pb_line_break_holder] --> $('#animation').attr('src',imgSrc1[fcst].src);<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] -->});<!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --><!-- [et_pb_line_break_holder] --></script>

This site is designed to offer forecasters in the New York City metropolitan area live tools to aid in the prediction of non-convective wind gusts. Spatial wind gust forecasts are plotted for a variety of different methods using the NAM, GFS and GEFS. Probabilistic products are calculated from the GEFS and include maximum and minimum possible gusts, gust forecast spread, and probability of exceedance. Time series plots will later be provided to present the wind gust forecast distribution of the GEFS members alongside the deterministic GFS and NAM forecasts for various locations in the New York City metropolitan area. Special thanks to Mark Lang for his instrumental help.

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