Blender – Curve, Lathe, Spin and Sculpt

Chris Shades’ next Blender lession can be found, here: http://ed.ted.com/on/cArBtKiv#review Modeling programs such as Blender have many powers, and many approaches to create any object imaginable. Today, we look into tools so as the LATHE, in which you can draw an outline and extend it in a circular pattern to create awesome objects. ‘Extrude’ isn’t […]

UNREAL ENGINE 4 – Level Design Basics with Jim Brown

Many, many game engines exist which allow you to create worlds in virtual space. Perhaps the most efficient of these is the current Unreal Engine 4. Free to license and use, it’s relatively quick to learn the basics – but could take a lifetime to master. Here, we delve into the basics of how the editor works, […]