or MOOCOWs as I like to call them (Massive Online Open Courses or Whatever)… part of what I have been doing is getting last semester’s Intro to Computational Arts ready for a Spring redeploy. Meg Schedel decided to break it into three separate sessions for the benefit of the broader audience, which I think will make it even more popular and have better retention rates. Not that 10% was shabby to begin with! I’ve also started on a MOOC course shell for a Human Evolution class.
But – for something completely different, I’ve decided to enroll in a MOOC myself. “Gamification” taught by Kevin Werbach from University of Pennsylvania. I also enrolled in the Signature Verification Track. Mostly to see how it works. It is hosted in the same platform that we in SUNY use for MOOCs, Coursera.